
Working with Shadows
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You can add a shadow to the entire container or objects in the containers. Objects inside the
container cast only drop shadows, except those in Z space composite containers. Objects in a
Z space composite container can cast and receive shadows rather than creating simple drop
shadows. See “Adding Shadows to Z Space Composite Containers” on page 265
Drop shadows fall on a specified distance from the object, while cast shadows appear to fall
on another object. Therefore, a cast shadow’s appearance and shape depends on the distance
between the two objects and the shape of the object on which the shadow falls.
You can only include shadows in a 3D container using the default 2D composite renderer.
Adding Shadows to 2D Composite Containers
Each shape or object inside a 2D composite container includes a Shadow On option in the
Shadow tab. For the shadow to be visible when adjusting the shadow parameters of the 2D
composite container, you must select it. You can also turn on the drop shadow by clicking
the Toggle Drop Shadow button.
Here is an example of a shadow added to a 2D composite container.
To add shadows to a 2D composite container:
1. Make sure that the Drop Shadow On checkbox is selected for each shape in the 2D
composite container.
2. Select the 2D composite container on the timeline.
3. Select the Shadows tab and make the Shadow On checkbox is selected.
Toggle Drop
Shadow button
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