
Applying Additional Shapes
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Textures Tab
Shape Count X,
Shape Count Y
Set the number of Shapes on the X and Y axes
respectively. If the Pattern Type menu is set to Rivet,
this parameter has no affect.
Rivet Offset Sets the distance of the rivets from the edge of the
plate. Higher values add more space between the
rivets and the edge of the plate.
Shape Scale X,
Shape Scale Y
Scale the shape on the X and Y axes. This parameter
differs from Scale X and Scale Y in that scaling the
value scales the width and height of the plates but
does not affect the plate gap.
Parameter Description
Face Count menu Determines how the textures are applied to faces of
the object and sets the number of different textures
used.
The Face Count menu links to the Face Count menu
in the Bump Map and Textures tabs. When you set
this menu in any of these tabs, it updates in the other
tabs. However, the options that select the faces are
not linked.
The Face Count menu parameters include:
4. Applies material individually to each face.
3. Applies the same material to the Front and Back
faces and separate materials to the Bevel and
Extrusion.
2. Applies the same material to the Front, Back and
Bevel faces, and a different material to the
Extrusion.
1. Applies the same material to all four faces.
Parameter Description
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