
Chapter 7 Working with Shapes
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Extrusion Tab
Wrap menu Determines how the image wraps around the
cylinder.
Around. Wraps the image completely around the
shape. For an example, see page 344.
One Way. Renders two copies of the source image,
one on the front and one on the back. For an
example, see page 344.
Back & Forth. Renders two copies of the source,
but the back copy is a mirror image. For an example,
see page 344.
Front. Maps the image onto the front of the cylinder
and leaves the back transparent. For an example, see
page 344.
Parameter Description
Extrusion Controls the thickness of the extruded sides.
Bevel Type menu Determines the shape of the bevels. The choices
include:
Straight. Creates straight bevels.
Convex. Creates bevels that curve outward.
Concave. Creates bevels that curve inward.
Bevel Amount Sets the width of the bevels.
Smoothness Adjusts the number of polygons used to make up the
faces of the object.
Increase to raise the number of polygons; smooth
jagged edges and decrease banding but increase
render time.
High Smoothness values increase rendering times.
Keep this value as low as possible.
Parameter Description
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